September 2020 - May 2022
Engineering Manager, Shopify
I managed a small team of native iOS and Android developers, building features related to orders and fulfillment in the core Shopify Mobile app. I focused a lot of my time on technical leadership and mentorship, helping younger devs on my team level up and ship consistently high-quality code.
July 2019 - September 2020
Independent iOS Developer
In the summer of 2019, I was feeling restless and in need of a bit of a shakeup. I decided to leave my job after 3 and a half years, catch my breath, and see if I could make a go of things on my own for a little while. I took on a few long-running contracts as a freelance iOS developer, and spent more time than usual on learning and on some personal projects. I also built and launched Oh Bother, an independent app that has been prominently featured in the App Store and on social media by Apple.
January 2018 - July 2019
iOS Team Lead, SHOEBOX Inc.
I led a team of 8 other iOS developers, working across multiple product teams, providing guidance and mentorship. I made decisions around the design, architecture and implementation of new features, led the development of core pieces of functionality in our apps, and built tools and processes to make sure my teammates were happy, motivated, and doing the best work they can do.
website: shoebox.md
January 2016 - January 2018
Senior iOS Developer, SHOEBOX Inc.
I played an important role in a growing team of iOS developers, planning and building new features in several apps while striving to address some deep technical debt that had begun to accumulate. These apps included Modica, a media capturing and sharing app for doctors; Shoebox, a clinically validated audiometer; and QuickTest, a simple hearing screening tool.
website: shoebox.md
April 2015 - November 2015
Lead iOS Developer, Volley Industries
I was brought onto a small team at Volley to lead the development of a native iOS app to complement Volley’s web app. The app allowed users with expertise in various topics to ask for advice, discuss solutions to problems and make meaningful connections with one another. Collaborating closely with a designer and a backend developer, we launched a beautiful, fully-featured app in five months.
Unfortunately, there aren’t many traces of Volley left on the internet, but here’s a tiny peek at the kind of stuff we were working on: tweet by David Hariri
September 2013 - February 2015
Lead iOS Developer, Arroware Industries
As the first iOS developer at this small startup, I led the design and development of two iOS apps — My Apollo, a social networking app (photo sharing, status updates, etc.) and LockTalk, an instant messaging app — both built on top of a custom, peer-to-peer cloud infrastructure.
May 2012 - September 2013
Independent iOS Developer
After finishing a double major degree in Computer Science and Popular Music Studies, I committed myself fully to improving my mobile development and design skills, and to learning how to create usable, useful products from start to finish. I shipped two apps to the App Store (sadly, no longer maintained or available): SixthNote, a journal app with a focus on connecting memories to music; and Switchboard, a strategic two-player word game.
Old promo video for Switchboard: tweet by Daniel Gauthier