You’re telling me this person has written several books, hosts 3 podcasts, organizes community meet-ups, regularly speaks at conferences, has sold two companies, has won an Apple Design Award, is politically active, volunteers at a shelter twice a week, is an ultra distance runner, has 4 kids and is really into sourdough, while I…play a lot of video games, I guess?
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If I’m building a simple presentation that slides in from the bottom, I certainly don’t want every view controller that uses it to be locked to one specific size — the size should depend on the content! — and I also don’t want to have to think too hard about setting the size appropriately every time I use my custom transition with a new view controller.
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Making interactions feel "natural" is a bit of a subjective thing, but for me, there were a few details I knew I wanted to get right when it came to dismissing my view controllers interactively.
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Let’s be real: all technical debt seeps into the user experience eventually! So, let’s figure out how to make sure our custom transitions are easy to use and reuse.
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Well, in the name of lofty design ideals, I decided that custom view controller transitions ARE the “fun stuff”, damn it, and I hunkered down and endeavoured to truly, totally, finally wrap my head around this whole clustercuss of classes and protocols.
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If you google “core interaction loop”, you’ll see…nothing, really, because it turns out I may have accidentally made it up. Let’s talk about it anyways!
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